Friday, 30 December 2011

What makes you a fun person to improvise with?

At the start of the last Thursday workshop before Christmas I asked the actors a really simple question:

"The people you enjoy performing with on stage - what is it that they do that makes you enjoy improvising with them?"

I thought there would be hesitation in answering this, but actually the class had some immediate responses to this. Some of the class were relatively new to impro, some had been doing it about a year, and some were experienced performers.

I was tempted to discuss these responses, but actually it's more interesting just to see them in their raw version. So here's what the class said, in order of what they said, unedited:


They are happy to be there, I love the way Conor always so happy about being on stage with me.

They want to be there.

High Energy.

I like people that make me do stuff I wouldn't usually do.

They make offers about me.

They draw me into their plot.

Shared experience.

They hurl themselves into ideas that aren't their own.

They involve others in their story.

I like it when people make great offers when I'm stuck.

They involve everyone in their scenes, sharing.

When I'm acting with them it feels like the story is telling itself.

Listening, incorporating, adding.

They listen to the audience, and give them more of what they enjoy.

Speaking clearly.

They have a natural ability to come up with ideas and don't stop themselves.

Coming on with strong ideas and not having a second thought.

They're having lots of fun.

Sometimes they are enjoying themselves so much that they are constantly holding back a laugh.

Acting with them feels like a game of volleyball, with the ball constantly passed from person to person.

The Negative Version

I then asked the opposite question:

"People that you don't enjoy improvising with - what is it that puts you off?"

At first there was hesitation in answering this, until I point out that if we just did the opposite of the following statements we'd have some really positive things to act on.

So they next answered the negative version, and here's what they came up with pretty much instantly:


They talk in a muffled voice that I can't hear.

They aren't really listening to me.

I find it hard to hear what they are saying.

They gag from the start and destroy the most obvious platform.

They don't do the obvious thing. They don't do 'the thing' that obviously should be happening.

They aren't physically free, the don't respond to light touches and won't move with the other actors.

They do little one liners at the expense of the scene.

They are always playing the same actor/character.

They show disappointment in being selected to go up with the other actor.

Not listening.

Forcing out their own ideas at all costs.

People taking it (impro) way to seriously.

Steamrolling - just being loud without letting other people's ideas come in.

Hitting, in or out of character it's not acceptable.

Being leechy/creepy with the other actors.

Giving up too easily.

I can't understand what they are saying or doing.

Negatively criticising the other actors.

Suggesting alternative content for scenes after they're done.

Trying to be funny by being overly layered.

Turning the Negatives into Positives

We then wrote down the opposite of the above statements, and they formed another batch of great positive aims for improvising. Here they are in order, the positive opposites of the negative statements:

Talk clearly and loud enough and slow enough for the actors and audience to hear.

Listen to the other actors.

Talk clearly and loud enough and slow enough for the actors and audience to hear.

Be obvious, start seriously at the start and build a believable realistic platform.

Be obvious. If something is obviously going to happen in a scene, do it. Do 'the thing'.

Be physically free. Allow yourself to move with the other actors. Everything on stage should be a light touch. Allow a light touch to move you far across stage.

Don't break the reality of the scene.

Play different characters.

Be thrilled, happy and excited to be with your fellow actors.

Listen.

Share. Put in your ideas, but also adapt and build on other people's ideas.

Don't take impro seriously. You can play a serious character and a serious scene, but in your heart be playful.

Share. Let other people alter you and build on their ideas. Leave gaps for other people.

Take physical care and have respect for the other actors at all times.

Be respectful of the other actors at all times.

Just keep playing and be determined, it's not that important anyway.

Be clear and obvious in your speech and movement.

Don't critisice the other actors, leave that to the director.

Don't discuss alternate content of scenes, only discuss technique and even then see above.

Be obvious.


We then improvised lots of scenes, with people picking one of the positive list things to play and me directing them so that they achieved the positive aims. The result was lots of fun scenes.

I love the way that the statements reflect underlying things that are in loads of impro theory, but use different language that is actually more common sense. It suggests most people already know what makes good improvisers, even if they haven't thought to put it into words yet. I also love that the priorities are a different order to most impro books, for instance 'being heard' and 'being happy to be there' were really high up and incredibly important to the whole cast.

I was really tempted to now categorise the responses and spot patterns, but that would probably make it way too serious and remove from the beauty of the exercise. I do think it's altered my Hoopla workshop aims/topics for next year though, I'm going to be carrying it around with me everywhere I go.

Hope you have a great New Year everyone!

Lots of love,

Hoopla

www.HooplaImpro.com
Classes and Shows for 2012 are now up to date and live on website. Workshops start up again next Thursday.



ADDITIONAL - Added after asking the same question to a bunch of improvisers at a Saturday workshop soon after the above

The improvisers including more people from an acting rather comedy background, which generated some interesting other responses. Some of them are contradictions of each other, but that's impro for you. Here are they are, written as they were said:

Don't Block.


Open


Gift Giving


Stuff they give you


Honesty


Transparency


Not outdoing each other


Not competition


Support


One turn at a time


Picking up the smallest of offers


Listen - whether you're in it or not


Not worrying what you are going to say


Quirky strange people / new choice


Unexpected things


Played very naturally


Don't be afraid of silence.


Don't expect, but accept everything. 


Not rushing, slower pace. 


Stuff inbetween the lines is important. 


Moving in silence. 


Setting up something in silence. 


Improvise in different styles. 


Games.


Physical.


Song.


Imaginary objects. 


Strange things. 


Physical interaction. 


ADDITIONAL - From asking the same question to the cast of Imagine If You Will at the start of rehearsals

Again, there are contradictions, but that's impro whoop yeah!

You look, you feel, you are

High level of commitment


Commitment towards story and character


Commited to action


Obviousness of labelling characters and things


Sense of fun


Absurdity curve


Make em laugh and cry


Guy looks me direct in the eyes and makes a genuine emotional connection and physical connection, he's being a real person


Bounce of emotion between us


Focussing on each other


Eye contact - looking at other person


Trust each other


Get each other's back


Filling an empty stage


Commitment to each other


Fall in love with each other and mean it


Dead pan and committed to stillness


Long rants


Grumpy old men, two terrible old villains


Fun and incompetent partnership


Like it when people want to have fun


Eye contact


Impro as if high drama


Trust them and they trust you


Intuitively painting a scene


This scene is really important and matters


People that make things significant


People pick up on small offers, make it bigger


Reflect stuff back at me


Referencing characters back


They give you character


Open and honest in a scene


Dave keeps the game going without loosing the point of the scene


Casie enthusiastic and playful


Duncan gives emotional endowments - "why PC Bloggs you seem very happy today"


Make it about you


Engages with the same objects


Respect scene


Share space together


Commitment to object


Fun


Clowning


Having fun on stage


Playing with it


Not being frightened


Like being used as an object, if I'm playing a table it's nice if someone puts something on top of me


Friendliness, happy, easy going


Relaxed and secure


Staging, clear


Friendly


Listening, everything is full of 800 ideas


Focus on things


Involve and build and care


You must listen even if your character isn't 


Physical safety


Offer at a time


Accept, build up, explore


Turn up


Support reality of scene


Be obvious at start from suggestion






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