Showing posts with label the maydays. Show all posts
Showing posts with label the maydays. Show all posts

Friday, 29 June 2018

Hoopla teacher Rhiannon Vivian's Top Five Short Form Games for Beginners


Fun Short Form Games for Beginners


Oracle
Oracle involves four people, set behind each other. One at the front sitting on the floor, one behind sat on a chair, the one behind that standing and the last one stood on a chair. That way we can see all their faces. Oracle is a brilliant low stakes word at a time short form game. The director simply takes big life questions from the audience, like 'Is there a God?' and 'Why are we here?' or 'Will England win the World Cup' and then asks the Oracle, who answers it a word at a time (per person). When Oracle is in action everyone's arms wave to the side. When Oracle is in silent contemplation everyone's hands are together in a kind of 'prayer' pose. It's funny, simple and daft. And being word at a time you can guess how wise oracle sounds. Sometimes very. Sometimes just plain ridiculous!


Pointing Story
Otherwise known as Storyteller Die. You can play this without the 'die' part for super beginners (cos let's face it, an audience yelling die at your first gig isn't the most positive experience!) About 5 people get up, stand in a line and tell a story between them, only speaking when the director is pointing at them. The title for the made up story is taken from the audience then it's up to the players to tell the story continuously, so even if someone is in the middle of a word and the director's finger points elsewhere, that next person should try and finish the half spoken word to make it seamless. Adding in different chapters with extra tasks for the players is also fun, like getting them to do Chapter 2 in a regional accent, or Chapter 3 in rhyming couplets, or Chapter 4 while dancing.


Twin Pillars
Easy! Two people are up playing a scene, with two audience members either side. The role of the audience members is simply to provide one word when tapped on the shoulder. While in the scene the players will conveniently 'forget' their words at intervals and then tap the audience (or the pillar) for a word to finish the sentence. The audience can say helpful words or if the word that pops into their head is weird or left-field that's part of the fun. The player then has to incorporate and justify this peculiar offer. A real example from some of my talented newbies recently was a scene set on a date. One of the players said, 'I don't kiss on a first date I...' then tapped the player playing the pillar who said, 'juggle!' So, I don't kiss on a first date, I juggle! I just love the new reality that gets created by one random word.


Word at a time expert
Three players stand next to each other shoulder to shoulder to play one entire person (or in this case an expert in something), who speaks one word at at time. Then another player plays the interviewer. All you need from the audience is something for someone to be an expert in (like rollerskating fish, or dancing plants) and you're away! The interviewer treats the game as if we've just zoned in on a TV channel all about that expertise and proceeds to interview our expert, who given that it's a word at a time answer, often makes sense in the funniest and weirdest of ways. Getting them to read an extract from their imaginary autobiography always goes down well.


Slideshow
Slideshow is perfect for players who just want to find their feet on stage. All it is, is players on the back line creating pictures or tableaus of holiday photos that two players in the front have to justify. Essentially it's like someone showing you their holiday snaps. Except the ones presenting have no idea what the back line will do. And vice versa. Both have to justify the offers each other make. So there are 3 or 4 players are on the back line and it's their task to just make tableaus that look like holiday photographs. Then two players at the front of the stage have to make sense of that tableau in relation to their fictional holiday. They can 'click' to a new photo by simple coming together on stage and pretending to use a slideshow clicker to move the image to the next one. It's tons of fun and really good for people who want to get up but not necessarily do much talking. And those presenting get a real fun time making sense of their team mates offers, and then creating scenarios right back at them to create.



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Rhiannon regularly teaches for Hoopla and is part of The MaydaysDreamweaver Quartet & Bumper Blyton who all perform on the Hoopla stage at The Miller.  Next improv courses starting in September. www.hooplaimpro.com

Thursday, 3 May 2018

Hoopla teacher Rhiannon Vivian’s Top 5 Tips for Beginners & warm up games.


Rhiannon Vivian’s Top 5 Tips for Beginners

So I think the best advice has to come from your own experience. Despite having done improv for ten years now, I still remember my first class as clear as day. With that in mind, here’s my top 5 tips for beginners:

1.    Don’t worry about what other people think of you. I remember going to class thinking people would think I wasn’t well versed in things, good enough at accents, didn’t stand up straight enough, good enough in general…The list goes on. First of all, you’re awesome for just showing up! Second of all, everyone else will be so preoccupied with themselves that no offence, they probably won’t notice any of the stuff you’ll be worrying about - real or imagined!
2.    Be as present as possible. Don’t plan what you’re going to say or try and second guess the game or what your teammate might say. You won’t be able to. And that’s part of the joy. It’s one of the few times in your life you’re actively asked to be underprepared. Celebrate that freedom! 
3.    Be kind and open and listen. Listen to what people say in scenes. Not just a bit, but right to the end of their sentences. That’s often where the gold is.
4.    You might be nervous. That’s cool. Imagine your nerves as a big wave you’re gonna ride. Don’t try and get rid of them or get cross with yourself for having them. They’re totally normal. It’s just a question of getting used to that tidal wave of mild, brief (or maybe in some cases strong) feeling of nausea. Imagine your nausea as a regular, normal if slightly annoying next-door neighbour, that you say good morning to. Normalise it!
5.    Make the other person look good. Give people gifts. If your teammate loves sci-fi maybe drop some into a scene. If they love doing accents maybe endow them with one and watch them light up with joy. Make them look epic and you’ll look epic in the process. Use your intuition and try to avoid deliberately wrong-footing people or endowing them with something you know they’ll hate. For example, I can’t think of a single female improviser who is glad to be endowed with being a prostitute. Just so y’know. Maybe don’t go there ;) 


Rhiannon Vivian’s Top 5 Warm-up Games

I love surreal stuff, wordy stuff and character games. They can really get you out of your sensible brain which is what we want:

1.    What’s on your stupid T-shirt. I love this warm up because it’s so daft and so simple. There’s a chant of ‘what’s on your stupid T-shirt,’ then in a circle, players endow someone next to them by describing what’s on their imaginary T-shirt. The player who owns that T-shirt then has to caption it. Simple as! Puns are fun, but the best ones are the bonkers ones that make no sense at all.
2.    Character dial-up. Taking a small character quirk and line of dialogue and passing it across the circle, each time cranking up the affectations by 1%. By the end, when you’ve got 4 or 5 going, it looks like an absolute nonsense mess and is extremely funny.
3.    Mind Meld. I love words and this is a simple game where you say a word at the same time as someone else. Then all the players have to do is try and find a word in the middle of those two words, that encompasses both and say it at the same time as another player. Mind Meld!
4.    Not gonna lie, the best time to make up new improv games is after a few beers. If they still stand up in the morning, they’re going to get released into the improv universe. I made up a game with Lloydie from the Maydays that is a verbal version of Dutch Clapping (the cool clapping game where if you both put your hands in the same direction you celebrate with a high ten). You’re In The Army Now is just that, but with words! You’ve got four options: Left Tennant, Down Tennant, Up Tennant and Right Tennant. Just say them at each other at the same time. If you accidentally say the same one at the same time, then you celebrate by shouting ‘You’re in the Army Now!’ Easy! I implore everyone to make up at least one new improv game during their lifetime. 

5.    This one is from Chicago. Thanks Chicago! Ever wanted to make a remix machine out of humans? Yeah you do! Using clapping at the same time, different sets of words that would suit a rap or dance track (yeah! Woo! Alright!) are said by players in a circle simultaneously. Reverse the circle by double clapping. Soon enough you get a very limited but super cool human remix machine!


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Rhiannon regularly teaches for Hoopla and is part of The Maydays, Dreamweaver Quartet, Bumper Blyton & Newsical who all perform on the Hoopla stage at The Miller. www.hooplaimpro.com